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we make games that reimagine architectural history and precedent

Many of the most influential architectural projects in history have been ‘virtual’ confined to the page or the book and unrealised.

We use games to test how impossible, conceptual and unbuilt projects of the past can be realised through game spaces. By combining spatial representations with logic drawn from these precedents, we recontextualise this history projects and question how their ideas can be applied into the modern world.