Inspired by Reyner Banham’s writings on Los Angeles houses as homesteads, this video game proposes an alternative series of ‘Case Study’ houses that adapt in response to the lifestyle of a modern day Angelino. A strange new suburbia is created as the player wanders through the neighbourhood altering each house to become greener, sunnier, higher, shadier, more profitable, and even more ‘Instagrammable’. As each house is activated by the player, surrounding buildings inherit their morphology, resulting in a twisted suburbia that grows around the actions of the protagonist.

By Ruxin Chen, Yilin Li & Lu Zhou as part of the RC12 Videogame Urbanism studio.